Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
Broaden Your Game’s Audience With Hybrid Genres Kalle Heikkinen, Senior Game Analyst 8 January 2020 Is blending multiple genres into a single package a success formula or a recipe for…
Our Analysts’ Picks For Best Mobile Games Of 2019 GameRefinery Team 14 January 2020 2019 was an eventful year for mobile gaming, with features such as the battle pass taking…
Genre Taxonomy Update January 2020 Joel Julkunen, VP of Games 16 January 2020 | Genres As we kickoff 2020 its time to also update the GameRefinery genre taxonomy to reflect…
How GameRefinery helps FoxNext Games plan their LiveOps roadmap Mikael Orpana, Head of Marketing 22 January 2020 FoxNext Games is known for their brilliant take on turn-based RPGs and interactive…
Deciding What Game to Make Jason Kaehler, CEO at Asylum Labs 23 January 2020 Editor’s Note: This post was originally published by Jason Kaehler, CEO at Asylum Labs. With decades of…
New Genre Taxonomy and Why We Need It Joel Julkunen, VP of Games 27 January 2020 | Genres, Trends When creating a hit product – whether it’s a mobile game…
GameRefinery Has Acquired Reflection.io To Expand Our Revenue & Downloads Data Offering Markus Råmark, CEO 30 January 2020 We have some exciting news to share: We are happy to inform…
February 2020 Product Update: Collections added to Implementation Examples Lauri Heikkinen, Head of Product 5 February 2020 We’ve added Collections albums to Implementation Examples. You can now collect, manage and…
How To Keep Your Players Engaged With Communal Mechanics Wilhelm Voutilainen, Chief Game Analyst - US 6 February 2020 | Features, Game Design, Genres, Retention For a good while now,…