Game Refinery Fact Snippet vol. 1 – What drives success in mobile games? Veli-Pekka Julkunen, Chief Data Scientist, Co-Founder 6 July 2015 The mobile game industry is changing fast –…
Fallout Shelter – is its success sustainable? Veli-Pekka Julkunen, Chief Data Scientist, Co-Founder 30 June 2015 Fallout shelter has been one of the biggest climbers at the iOS US top…
3 Ways Predictive Analytics Will Change Mobile Games – PART II Markus Råmark, CEO 28 February 2015 3 Ways Predictive Analytics Will Change Mobile Games – PART IIIn the previous…
3 Things to Know About Session-Length Restriction When Designing a Free2play Game Joel Julkunen, VP of Games 19 February 2015 When free-to-play games conquered the mobile game industry and invaded…
The Future of Match 3 – What You Need to Know – PART I Joel Julkunen, VP of Games 17 February 2015 Match 3 types – Single-dimensional vs. Multi-dimensionalPuzzle games…
Know Your Game’s Competitors and Target Audience – PART I Joel Julkunen, VP of Games 27 May 2016 The global mobile game industry is booming like no other. A horde…
Game Refinery Fact Snippets vol.2 – the most important features: In-app purchases Veli-Pekka Julkunen, Chief Data Scientist, Co-Founder 11 August 2015 In Part I of this blog series, we discussed…
Leaders and Ladders: Unleashing The *Real* Potential Of Your Game By Asking The Right Questions Veli-Pekka Julkunen, Chief Data Scientist, Co-Founder 20 October 2016 In the real-world economy, a sharp…