Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
Episode 31: Crafting a Charming Farming Game: The Story of Sunrise Village’s Development GameRefinery Team 11 August 2022 | Features, Game Design, Genres, Monetization, Retention In this episode of the…
Roguelike Elements in Mobile Games in China Arttu Anttonen, Game Analyst - China 18 August 2022 | Features, Game Design, Genres, Trends “Roguelike” was definitely a buzzword among game developers…
August 2022 Product Update: Motivations 2.5 – Player Archetypes and Motivational Drivers Are Now Available in Game Analyzer Veikko Piirainen, Customer Success 23 August 2022 | Game Design, Motivations Player…
Episode 32: The Mobile GameDev Awards: What makes an award-winning mobile game GameRefinery Team 25 August 2022 | Features, Game Design, Trends In this episode of the Mobile GameDev Playbook,…
How to Build Your Next IAP Offer Part 2 Kalle Heikkinen, Senior Game Analyst 1 September 2022 | Features, Monetization, Trends In-app purchase (IAP) offers are one of the most…
Analyst Bulletin: Mobile Game Market Review August 2022 GameRefinery Team 6 September 2022 | Features, Game Design, Monetization, Trends With the exception of The Qixi Festival in China, there weren’t…
Episode 33: How State of Survival: Zombie War Became an Award-Winning Game GameRefinery Team 8 September 2022 | Features, Game Design, Genres, Retention, Trends In this episode of the Mobile…
Episode 34: Gaming Mobilescriptions With Multiscription GameRefinery Team 22 September 2022 | Features, Monetization, Retention, Trends In this episode of the Mobile GameDev Playbook, Teis Mikkelsen, the founder of Multiscription,…
Why Renovation and Construction Elements Are Becoming More Popular in Casual Games GameRefinery Team 29 September 2022 | Features, Game Design, Genres, Motivations, Retention, Trends Mobile game developers are constantly…
Episode 35: April Fools, Christmas, and Golden Week – Discussing Seasonal Events in 2022 GameRefinery Team 6 October 2022 | Game Design, Monetization, Retention In this episode of the Mobile…