Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
Chinese Interactive Story Games – The Unicorn of the Subgenres Inka Reinola, Game Analyst - China 16 June 2022 | Features, Game Design, Genres, Monetization You’re probably familiar with typical…
Soft Landing to Conversion – Introducing Onboarding Best Practices PART 3 Sonja Skoglund, Game Analyst - Japan; Inka Reinola, Game Analyst - China 23 June 2022 | Features, Game Design,…
Mobile Game Publishers Are Bypassing Google and Apple Store Cuts With External Web Stores Kalle Heikkinen, Senior Game Analyst 27 June 2022 | Game Design, Monetization, Trends Update 04.25.23: On Monday,…
Analyst Bulletin: Mobile Game Market Review June 2022 GameRefinery Team 30 June 2022 | Features, Game Design, Monetization, Trends Minigame modes, an abundance of anniversary events, and plenty of appearances…
Episode 29: Fishing For Knowledge: Designing Realistic Life Simulation Games for Mobile GameRefinery Team 6 July 2022 | Features, Game Design, Genres, Monetization, Retention, Trends In this episode of the…
The Rise of Midcore Mobile Games Snapshot Report: July 2022 GameRefinery Team 7 July 2022 | Features, Game Design, Genres, Monetization, Motivations, Retention, Trends It used to be the case…
The Most Successful Rhythm Games of the Three Big Markets Mona Hietala, Game Analyst - Japan 14 July 2022 | Features, Game Design, Genres Since the heyday of rhythm games…
Episode 30: Diablo Immortal or Diablo Immoral? Discussing the Monetization Controversy Behind Blizzard’s Latest Mobile Game GameRefinery Team 21 July 2022 | Deconstruction, Features, Game Design, Genres, Monetization, Motivations, Retention,…
How Pride Was Celebrated on Mobile in 2022 Milka Paunonen, Game Analyst - Japan 28 July 2022 | Game Design, Trends Every year, Pride celebrates equality and human rights, along…
Analyst Bulletin: Mobile Game Market Review July 2022 GameRefinery Team 4 August 2022 | Features, Game Design, Monetization, Retention, Trends July saw plenty of summer-themed events making a return to…