Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
Genre Taxonomy Update April 2021 Veikko Piirainen, Customer Success 13 April 2021 | Genres As weeks turn into months and months into years, we have seen a lot of interesting…
Episode 15: Tools, Tips, and Tricks to Help You Design Winning Mobile Games with PickFu & Mojiworks GameRefinery Team 15 April 2021 | Game Design, Motivations In this episode of…
Why Love & Pies is the Most Innovative Match 3 Game? Saravanan S., Game Designer at Electronic Arts 20 April 2021 | Features, Game Design, Genres Love & Pies is…
Why Time Princess: Dress Up’s Innovative Approach to Customization Games Works Altti Fromholdt, Game Growth Dev 22 April 2021 | Deconstruction, Features, Game Design Time Princess: Dress Up is a…
Clash Quest Deconstruction Teemu Palomäki, Chief Game Analyst - Japan 27 April 2021 | Deconstruction, Features, Game Design, Genres Early April 2021 saw the announcement of 3 new Clash universe…
Q1 2021 Market Snapshot Report GameRefinery Team 29 April 2021 | Features, Genres, Monetization, Motivations, Trends The broader mobile games market in Q1 2021 looked very similar to Q4 2020,…
Battle Pass – How PUBG Mobile Has Innovated Inside the Feature Erno Kiiski, Chief Game Analyst - US 4 May 2021 | Features, Game Design, Monetization, Retention Battle Passes have…
Analyst Bulletin: Mobile Game Market Review April 2021 GameRefinery Team 6 May 2021 | Features, Game Design, Trends Fresh mobile game market insights are here, handpicked by our GameRefinery game…
From Competitors Tab to Market Explorer – Supercharge Your Feature Research Veikko Piirainen, Customer Success 11 May 2021 | Features, Game Design As we here at the CSM team talk…
The Walking Dead: Survivors – A Player Perspective on Monetization Altti Fromholdt, Game Growth Dev 13 May 2021 | Deconstruction, Features, Game Design, Monetization The Walking Dead: Survivors is a…