Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
Keeping Your Head: A Beginner’s Guide To Header Bidding In Mobile Games Ioana Hreninciuc, CEO at GameAnalytics 9 May 2019 In this post, our friends at GameAnalytics talk about all…
4 Great Examples of PvP Modes in Casual Games Wilhelm Voutilainen, Chief Game Analyst - US 9 May 2019 PvP is often the key feature that defines midcore games. For…
PUBG Mobile vs. Game for Peace – what’s changed? Arttu Anttonen, Game Analyst - China 23 May 2019 In reaction to new regulations, Tencent overhauled the Chinese version of PUBG…
How to Keep Your Players in Game with Appointment Mechanics Kalle Heikkinen, Senior Game Analyst 29 May 2019 We all know how important and challenging it’s to create and expand…
Deconstructing Empires & Puzzles Niek Tuerlings, Writer at Ludocious.com / Senior Game Designer at Voodoo 3 June 2019 | Deconstruction, Features, Game Design Zynga is doing well, very well. Even more…
Hyper-Casual Gaming: The Latest Stats and Trends You Need to Know Iván Bravo, Director of Customer Operations at GameAnalytics 7 June 2019 Casual games are becoming all the more popular…
How Futureplay Leverage GameRefinery To Make “The Right Games At The Right Time.” Camilo Fitzgerald, Analyst at Futureplay 19 June 2019 Futureplay’s vision of making “the right games at the…
What You Need To Know About Match3 in China Joel Julkunen, VP of Games 24 June 2019 Successfully launching your game in China is no easy feat not just because…
What You Need To Know About Match3 in China – Part Two Anipop Juha Mikkola, Project Director at MyGamez Ltd. 26 June 2019 In this second part on key takeaways…
How Feature Level Demographic Insights Help MAG Engage Their Audience Mikael Orpana, Head of Marketing 3 July 2019 MAG Interactive is known for its creative casual games that keep players…