Genshin Impact has unveiled the official trailer for Version 5.5, set to launch on March 26th, and it looks like one of the game’s most ambitious updates yet. At the…
MMORPGs are constantly evolving, but not every player likes change. And that leads us to our Friday Fight for this week. In one corner, we have classic servers and their…
The Brewday Festival is back in EverQuest II, bringing returning and new content to celebrate the Duke of Below. This year, on live servers, and special rules servers Varsoon, Kael…
Diablo Immortal’s next major update, The Writhing Wilds, is coming next week on March 20th. The team revealed details about the update, including a new main quest, Battleground map, Legendary…
Viking-themed survival sandbox ASKA has a big new update, Outposts & Lakes, that adds new biomes, a new village management system, new buildings, military improvements, and more. The Outpost will…
With development of Ashes of Creation and its gameplay systems ongoing, it seems that the team is focusing a bit more on a variety of systems. The latest update from…
How GameRefinery Has Helped Futureplay Games Prioritize the Right Features Taija Kanerva, Chief Game Analyst - Japan 30 August 2017 Futureplay Games, best known for their brilliant view-to-play mobile entertainment…
Game Analyzer Update Lauri Heikkinen, Head of Product 30 August 2017 We just released a huge update to the Game Analyzer making it even better for analyzing and optimizing your games. The…
Market Comparison Lauri Heikkinen, Head of Product 7 September 2017 Everyone has heard of the endless debate about the differences between successful mobile games in East vs. West. We’ve worked…
China Market & New Features Live! Joel Julkunen, VP of Games 13 September 2017 We’re excited to announce that we’ve just published the beta version of China market data in…
3 Top Features to Implement In Your Next Live Event Joel Julkunen, VP of Games 26 September 2017 When it comes to the success (and survival) of free-to-play mobile games,…
10 Tips for Monetizing with a Mobile Game in 2017 Chay Hunter, Director of Marketing at GameAnalytics 4 October 2017 Speak to anyone in the mobile gaming industry and the…
How Nitro Games Adapts Their Games to Market Trends Using Feature Data Taija Kanerva, Chief Game Analyst - Japan 10 October 2017 Nitro Games was founded in 2007 – turning…
Chinese Myths in Mobile Games – – Two Visual Themes to Look Out for Kalle Heikkinen, Senior Game Analyst 25 October 2017 As the China data for our Gamerefinery SaaS…
New Brand/IP Features & Monthly Weight Update! Joel Julkunen, VP of Games 31 October 2017 We’ve just introduced new brand/IP features to our model and rolled out the monthly update…
How to utilise feature data to improve mobile game revenue Tougher competition in the games industry turns up the pressure on companies and studios to harness analytics earlier in the…