Hands-on with Genshin Impact – GameRefinery’s New Video Series
Erno Kiiski, Chief Game Analyst – US; Kalle Heikkinen, Senior Game Analyst
24 November 2020
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Deconstruction, Features, Game Design
In GameRefinery’s Hands-on video series, our game analysts deconstruct interesting and trending mobile games. In the first episode, GameRefinery’s Chief Game Analyst (US), Erno Kiiski, and Chief Game Analyst (China), Kalle Heikkinen, will go through the key elements of Genshin Impact’s mobile game version.
Genshin Impact is yet another example that blurs the line between “HD” gaming and mobile – it looks amazing, tells a compelling story, and, most importantly, dares to cast core gameplay into a central role. Many have compared GI to Nintendo’s Zelda series, especially its latest mainline title: Breath of the Wild. The games certainly share common elements in the art style and open-world mechanics, but there are differences.
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Contents of this video:00:00 – Intro04:15 – Core Gameplay11:57 – Character Development and Progression25:17 – Game Modes and Endgame33:50 – Monetization45:01 – What Do We Expect to See Next?49:15 – Conclusion
For more deep-dive insights on Genshin Impact, read our Genshin Impact Deconstruction blog post!
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