Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified—A Deconstructor of Fun Episode with AppRefinery’s Kalle Heikkinen

Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified—A Deconstructor of Fun Episode with AppRefinery’s Kalle Heikkinen

Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified—A Deconstructor of Fun Episode with AppRefinery’s Kalle Heikkinen

GameRefinery Team

26 August 2025
|
Features, Genres, Monetization, Retention, Trends

What started in mobile games is now shaping the broader app ecosystem—from social features to monetization loops.

At GameRefinery, we’ve long studied what makes players stick. Now, our sister platform AppRefinery is applying that same analytical lens to non-gaming apps, and the parallels are fascinating.

On the latest Deconstructor of Fun podcast, AppRefinery’s Kalle Heikkinen dives into how today’s top apps use game-like features, AI-driven interactions, and community mechanics to build lasting engagement.

If you’re designing features, shaping retention, or just curious about where gaming and non-gaming converge, this one’s for you.

Listen to the full episode:

Twitter

Facebook

LinkedIn

RSS

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *