Why Love & Pies is the Most Innovative Match 3 Game? Saravanan S., Game Designer at Electronic Arts 20 April 2021 | Features, Game Design, Genres Love & Pies is…
Analyst Bulletin: Mobile Game Market Review January 2021 GameRefinery Team 9 February 2021 | Features, Game Design, Trends The first month of 2021 is now behind us, so let’s take…
Episode 15: Tools, Tips, and Tricks to Help You Design Winning Mobile Games with PickFu & Mojiworks GameRefinery Team 15 April 2021 | Game Design, Motivations In this episode of…
How to Crack the Match 3 Code?- Part 4: Project Makeover Om Tandon, Innovation & UX Design Manager at Eaton 3 February 2021 | Game Design, Genres There is a…
Genre Taxonomy Update April 2021 Veikko Piirainen, Customer Success 13 April 2021 | Genres As weeks turn into months and months into years, we have seen a lot of interesting…
eBook – 10 Key Traits That Make Successful Mobile Game Developers GameRefinery Team 8 April 2021 | Game Design The mobile game industry is brimming with talent. There’s always room…
Analyst Bulletin: Mobile Game Market Review March 2021 GameRefinery Team 1 April 2021 | Features, Game Design, Trends Last March was an update-filled month for mobile game markets, and especially…
Why Game Stories Matter? Altti Fromholdt, Game Growth Dev 30 March 2021 | Game Design, Monetization, Motivations, Retention The more emotionally invested players are in games, the less critical they…
Episode 14: Maximise ROI on Ad Monetization With Kolibri Games GameRefinery Team 25 March 2021 | Game Design, Monetization In this episode of The Mobile GameDev Playbook, we discuss the…
Popularity of mobile game art styles and genres – data breakdown Erno Kiiski, Chief Game Analyst - US 24 March 2021 | Game Design, Genres It’s been over two years…