C.A.T.S.:Crash Arena, a fresh midcore F2P game from ZeptoLab was globally launched in the end of this April and it quickly found its way to the top 50 grossing lists of…
Zynga is doing well, very well. Even more so since the first of January this year. This was the date that the Social Game giant had acquired Small Giant Studios, as…
When you’re trying to get some inspiration for certain features or trying to make something with a little bit of unique twist, you’ll always have to do quite a bit…
When it comes to games and especially free to play mobile games, the competition for players’ attention and engagement is fierce. To find success in this crowded market, every developer…
Welcome to the first episode of our new podcast the Mobile GameDev Playbook where we delve into the most exciting games and gaming trends, and find out which features are…
Welcome to episode 2 of the Mobile GameDev Playbook. In this episode, we delve into the Chinese mobile game market, what some of the latest game feature trends are as…
We’ve talked with our users for some time that we’re planning on introducing ad monetization features to the GameRefinery service to compliment our IAP features. That day is finally here!We…
We are still struggling with the pandemic around the world, but we just overcame something else. We’ve moved on to April 2nd, and that means April Fools is over for…
The AR/Location-based game market was pretty much born with the release of Pokémon GO back in the summer of 2016. Some games had made use of the technology before, but…
Since the early days of free to play mobile gaming, monetization has been the talk of the town. Resistance, reluctance, and rage were common among mobile gamers as designers were…