Exos Heroes: How does the game look? Altti Fromholdt, Game Growth Dev 15 July 2020 | Deconstruction, Features, Game Design, Monetization Exos Heroes is a Turn-Based RPG game where you…
How to Crack the Match 3 Code?- Part 2 Om Tandon, Innovation & UX Design Manager at Eaton 21 July 2020 | Features, Game Design, Genres Match 3 metamorphosis is real but…
How to design a world class subscription offer for mobile F2P games Teis Mikkelsen, Founder of Multiscription 30 July 2020 | Monetization, Retention Building relationships with users As our world…
Archero Excels in Engagement by Creating an Anticipation for Rewards Harshal Karvande, Game Design Lead at Rovio 7 August 2020 | Features, Game Design, Retention Archero is a f2p action…
Genre and Great Games Report GameRefinery Team 11 August 2020 | Features, Genres, Monetization, Motivations, Trends We partnered with Facebook Gaming and Facebook IQ to give you everything you need…
Mobile GameDev Playbook Episode 7: Getting to Grips with the RPG Genre with Facebook Gaming GameRefinery Team 20 August 2020 | Genres, Monetization, Motivations, Trends Drawing from insights gained from…
Revenue and Download Data Expanded in GameRefinery! GameRefinery Team 25 August 2020 We kicked off 2020 with our reflection.io acquisition announcement and how it would help us expand our service…
How Did Covid-19 Affect Mobile Game Market Share & Revenues in the US? Kalle Heikkinen, Senior Game Analyst 31 August 2020 | Genres, Trends With the expansion of GameRefinery’s popular…
RPG Genre Highlights – Genre and Great Games Report GameRefinery Team 4 September 2020 | Features, Game Design, Genres, Trends Our Genre and Great Games report with Facebook gaming and…
How GameRefinery Helped Lootcakes Accelerate Growth Dan Laughlin, President & COO at Lootcakes 8 September 2020 At Lootcakes, we’re helping to pioneer an important trend that we refer to as…