New Game Features Introduced! Joel Julkunen, VP of Games 14 December 2017 We’ve added a couple of new interesting features to our model, as well as rolled out a weight…
GameRefinery goes to China! Kay Gruenwoldt, VP Business Development 1 January 2018 Actually, we went, attending an exclusive and very insightful event in Shanghai in December. Kay held a brief…
GameRefinery’s Tips for Boosting Battle Royale-Games’ Feature Sets on Mobile Kalle Heikkinen, Senior Game Analyst 2 January 2018 One of the biggest gaming phenomenons we witnessed in 2017 was certainly…
Meet us in London! Kay Gruenwoldt, VP Business Development 17 January 2018 Pocketgamer Connects and MGF are coming up next week in London, and GameRefinery will be attending. Kay is…
A New Revolutionary Way to Define Mobile Game Genres Joel Julkunen, VP of Games 8 February 2018 Editor’s Note: This article dives into how we use Core & Meta Game…
5 New Ways to Use Monetization Mechanics to Boost Retention Kalle Heikkinen, Senior Game Analyst 14 March 2018 Sooner or later, everyone concepting an F2P-mobile game has to start giving…
New Features & Weight Update Joel Julkunen, VP of Games 14 February 2018 Once again, we’ve added new features to our model, as well as rolled out a weight update…
What separates China and the West in mobile? Joel Julkunen, VP of Games 3 May 2018 Western developers/publishers continue to make efforts to find the right partner or strategy to…
Infograph: What The Top 100 Grossing Are Doing Others Are Not Joel Julkunen, VP of Games 8 May 2018 Creating a top grossing mobile game is akin to creating a…
New casino game features added to the model! Joel Julkunen, VP of Games 28 May 2018 We’ve upgraded our model with four new casino game features, as well as rolled…